We are looking for a versatile Unreal Gameplay Engineer to join our team and work on our game.
As a gameplay engineer, you will work collaboratively with designers and fellow engineers to implement efficient, maintainable game systems.
We strive to build great experiences for players in the game, which drives what drives our teams. An ideal candidate will bring a collaborative mindset and be comfortable working in large codebases in a remote setup.
The successful candidate must have strong C++ skills and a desire to solve problems. The applicant must have strong debugging and optimization skills and prior experience building and maintaining player-facing gameplay systems.
Design, prototype, implement, and test gameplay features and supporting systems.
Produce tools or debug features to help designers or programmers develop gameplay features.
Consult with other engineers and designers on the team to develop systems for the game.
Coordinate with other teams to enhance efforts collaboratively.
5+ years of software experience in the games industry.
Comfortable working in an ambiguous environment.
Highly proficient in C++.
Experience building game features in a multiplayer environment.
Strong debugging and optimization skills.
Good knowledge of UE4 and Blueprints.
Work closely with QA and the engineering team to ensure the stability of game systems.
Excellent problem-solving abilities.
Solution-driven and self-motivated.
Excellent English communication skills and comfortable working closely with designers and content developers in a fully remote environment.